Reflections+for+Friday

Member Reflections

Rachel's HW

Each time I get frustrated by a student or an administrator, I lose 5 points but if I can not get frustrated, I gain 5 points. If I can not only not get frustrated but further more find a way to compliment the student then I get 10 points. Once I get to 100 points I __#|win__. [If you track your attempts and see how long it takes you to get to 100 point, you will also be charting your increasing proficiency, in effect you are gaining power in the game.]

Dawn' s Homework Game: May I go the water fountain? Have the students lined up and one student pretends to be the teacher. Each student would walk up to the pretend teacher and say, "may I go to the water fountain," and the teacher would respond. Then that student would listen to the response and go the end of the line. The other students will continue in the same order. I would model and observe students play this game. [Yes, and the point of this game is not to repeat your answers and get more and more creative as the game continues]

No man is an island. Working and learning alone was a bit frustrating and limited to what I could accomplish. Working in groups this week helped to accomplish more and made me more aware that we we need each other. In groups we learn from each other, share our strengths and strengthen our weaknesses. We are all experts in our own way and collaboration helps us to create learning and knowledge. [Yes, I certainly agree with that]

MInnah 1st game (with help from group): Name: I Am Struggling Directions: The game begins with a question: What do I do? For asking a question, you get a coin. The game continues by asking more questions. Each time a question is asked, you get another coin. When you get 10 coins, you can stop struggling. So, you must come up with 10 questions. [In addition to getting a coin you also might get an answer that would relieve the struggling as well]

2nd game: Name: Call on Me! The entire year, I had students who would get angry when I didn't call on them during a lesson or activity. Directions: Each student starts out with 5 tickets. Each time a student waits patiently for a turn to be called on, he/she earns a tickets. When a student has accumulated 10 tickets, she/he can turn them in getting a guarantee to be called on first during an upcoming lesson. [ I guess you start out with 5 to have some to spend?]